always use 32 reserved tones

This commit is contained in:
Ahmet Inan 2025-06-28 10:22:38 +02:00
commit 5760675679

View file

@ -269,11 +269,12 @@ struct Encoder
int comb_dist = 1;
int comb_off = 1;
int data_bits = 0;
int reserved_tones = 0;
int reserved_tones = 32;
switch (oper_mode) {
case 0:
code_cols = 256;
comb_cols = 0;
reserved_tones = 0;
break;
case 23:
mod_bits = 2;
@ -281,7 +282,6 @@ struct Encoder
code_order = 12;
code_cols = 256;
data_bits = 2048;
reserved_tones = 32;
frozen_bits = frozen_4096_2080;
break;
case 24:
@ -290,7 +290,6 @@ struct Encoder
code_order = 13;
code_cols = 256;
data_bits = 4096;
reserved_tones = 32;
frozen_bits = frozen_8192_4128;
break;
case 25:
@ -299,7 +298,6 @@ struct Encoder
code_order = 14;
code_cols = 256;
data_bits = 8192;
reserved_tones = 32;
frozen_bits = frozen_16384_8224;
break;
case 26:
@ -308,7 +306,6 @@ struct Encoder
code_order = 12;
code_cols = 256;
data_bits = 2048;
reserved_tones = 32;
frozen_bits = frozen_4096_2080;
break;
case 27:
@ -317,7 +314,6 @@ struct Encoder
code_order = 13;
code_cols = 256;
data_bits = 4096;
reserved_tones = 32;
frozen_bits = frozen_8192_4128;
break;
case 28:
@ -326,7 +322,6 @@ struct Encoder
code_order = 14;
code_cols = 256;
data_bits = 8192;
reserved_tones = 32;
frozen_bits = frozen_16384_8224;
break;
case 29: