aicodix___dsp/wav.hh
2018-03-11 13:47:50 +01:00

172 lines
3.5 KiB
C++

/*
Read and write WAV files
Copyright 2018 Ahmet Inan <inan@aicodix.de>
*/
#ifndef WAV_HH
#define WAV_HH
#include <fstream>
#include "pcm.hh"
namespace DSP {
template <typename TYPE>
class ReadWAV : public ReadPCM<TYPE>
{
std::ifstream is;
int bits, bytes, rate, channels;
int offset, factor;
int readLE(int b)
{
int v = 0;
for (int i = 0; i < b; ++i)
v |= is.get() << (8 * i);
if (b == 2 && v > 32767)
v |= ~32767;
return v;
}
bool cmp4(const char *a, const char *b)
{
for (int i = 0; i < 4; ++i)
if (a[i] != b[i])
return true;
return false;
}
public:
ReadWAV(const char *name) : is(name, std::ios::binary)
{
char ChunkID[4];
is.read(ChunkID, 4);
if (cmp4("RIFF", ChunkID))
return;
int ChunkSize = readLE(4);
char Format[4];
is.read(Format, 4);
if (cmp4("WAVE", Format))
return;
char Subchunk1ID[4];
is.read(Subchunk1ID, 4);
if (cmp4("fmt ", Subchunk1ID))
return;
int Subchunk1Size = readLE(4);
if (Subchunk1Size != 16)
return;
int AudioFormat = readLE(2);
if (AudioFormat != 1)
return;
channels = readLE(2);
rate = readLE(4);
int ByteRate = readLE(4);
int BlockAlign = readLE(2);
bits = readLE(2);
if (bits != 8 && bits != 16)
return;
bytes = bits / 8;
if (bytes * channels != BlockAlign)
return;
if (rate * bytes * channels != ByteRate)
return;
char Subchunk2ID[4];
is.read(Subchunk2ID, 4);
if (cmp4("data", Subchunk2ID))
return;
int Subchunk2Size = readLE(4);
if (36 + Subchunk2Size != ChunkSize)
return;
switch (bits) {
case 8:
offset = 128;
factor = 127;
break;
case 16:
offset = 0;
factor = 32767;
break;
default:
return;
}
}
void read(TYPE *buf, int num, int stride = 1)
{
for (int n = 0; n < num; ++n) {
for (int c = 0; c < channels; ++c) {
buf[stride * n + c] = TYPE(readLE(bytes) - offset) / TYPE(factor);
}
}
}
};
template <typename TYPE>
class WriteWAV : public WritePCM<TYPE>
{
std::ofstream os;
int bytes, channels;
int offset, factor, min, max;
void writeLE(int v, int b)
{
for (int i = 0; i < b; ++i)
os.put(255 & (v >> (8 * i)));
}
public:
WriteWAV(const char *name, int rate, int bits, int channels) : os(name, std::ios::binary | std::ios::trunc), bytes(bits / 8), channels(channels)
{
switch (bits) {
case 8:
offset = 128;
factor = 127;
min = 0;
max = 255;
break;
default:
bits = 16;
bytes = 2;
offset = 0;
factor = 32767;
min = -32768;
max = 32767;
}
os.write("RIFF", 4); // ChunkID
writeLE(36, 4); // ChunkSize
os.write("WAVE", 4); // Format
os.write("fmt ", 4); // Subchunk1ID
writeLE(16, 4); // Subchunk1Size
writeLE(1, 2); // AudioFormat
writeLE(channels, 2); // NumChannels
writeLE(rate, 4); // SampleRate
writeLE(rate * channels * bytes, 4); // ByteRate
writeLE(channels * bytes, 2); // BlockAlign
writeLE(8 * bytes, 2); // BitsPerSample
os.write("data", 4); // Subchunk2ID
writeLE(0, 4); // Subchunk2Size
}
~WriteWAV()
{
int size = int(os.tellp()) - 44;
os.seekp(4);
writeLE(36 + size, 4); // ChunkSize
os.seekp(40);
writeLE(size, 4); // Subchunk2Size
}
void write(TYPE *buf, int num, int stride = 1)
{
for (int n = 0; n < num; ++n) {
for (int c = 0; c < channels; ++c) {
TYPE v = TYPE(offset) + TYPE(factor) * buf[stride * n + c];
writeLE(std::nearbyint(std::clamp(v, TYPE(min), TYPE(max))), bytes);
}
}
}
void silence(int num)
{
for (int i = 0; i < num * channels; ++i)
writeLE(offset, bytes);
}
};
}
#endif