/* Some window functions Copyright 2018 Ahmet Inan */ #pragma once #include "const.hh" #include "kahan.hh" #include "utils.hh" #include "unit_circle.hh" namespace DSP { template struct Rect { TYPE operator () (int n, int N) const { return n >= 0 && n < N ? 1 : 0; } }; template struct Hann { TYPE operator () (int n, int N) const { return TYPE(0.5) * (TYPE(1) - UnitCircle::cos(n, N - 1)); } }; template struct Hamming { TYPE operator () (int n, int N) const { return TYPE(0.54) - TYPE(0.46) * UnitCircle::cos(n, N - 1); } }; template struct Lanczos { TYPE operator () (int n, int N) const { #if 0 return sinc(TYPE(2 * n) / TYPE(N - 1) - TYPE(1)); #else return 2*n == N-1 ? TYPE(1) : UnitCircle::sin(2*n-(N-1), 2*(N-1)) / (Const::Pi()*TYPE(2*n-(N-1))/TYPE(N-1)); #endif } }; template class Blackman { TYPE a0, a1, a2; public: Blackman(TYPE a0, TYPE a1, TYPE a2) : a0(a0), a1(a1), a2(a2) {} Blackman(TYPE a) : Blackman((TYPE(1) - a) / TYPE(2), TYPE(0.5), a / TYPE(2)) {} // "exact Blackman" Blackman() : Blackman(TYPE(7938) / TYPE(18608), TYPE(9240) / TYPE(18608), TYPE(1430) / TYPE(18608)) {} TYPE operator () (int n, int N) const { return a0 - a1 * UnitCircle::cos(n, N-1) + a2 * UnitCircle::cos((2*n)%(N-1), N-1); } }; template class Gauss { TYPE o; public: Gauss(TYPE o) : o(o) {} TYPE operator () (int n, int N) const { return exp(- TYPE(0.5) * pow((TYPE(n) - TYPE(N - 1) / TYPE(2)) / (o * TYPE(N - 1) / TYPE(2)), TYPE(2))); } }; template class Kaiser { TYPE a; /* i0() implements the zero-th order modified Bessel function of the first kind: https://en.wikipedia.org/wiki/Bessel_function#Modified_Bessel_functions:_I%CE%B1,_K%CE%B1 $I_\alpha(x) = i^{-\alpha} J_\alpha(ix) = \sum_{m=0}^\infty \frac{1}{m!\, \Gamma(m+\alpha+1)}\left(\frac{x}{2}\right)^{2m+\alpha}$ $I_0(x) = J_0(ix) = \sum_{m=0}^\infty \frac{1}{m!\, \Gamma(m+1)}\left(\frac{x}{2}\right)^{2m} = \sum_{m=0}^\infty \left(\frac{x^m}{2^m\,m!}\right)^{2}$ We obviously can't use the factorial here, so let's get rid of it: $= 1 + \left(\frac{x}{2 \cdot 1}\right)^2 + \left(\frac{x}{2 \cdot 1}\cdot \frac{x}{2 \cdot 2}\right)^2 + \left(\frac{x}{2 \cdot 1}\cdot \frac{x}{2 \cdot 2}\cdot \frac{x}{2 \cdot 3}\right)^2 + .. = 1 + \sum_{m=1}^\infty \left(\prod_{n=1}^m \frac{x}{2n}\right)^2$ */ static TYPE i0(TYPE x) { Kahan sum(1.0); TYPE val = 1.0; // converges for -3*Pi:3*Pi in less than: // float: 25 iterations // double: 35 iterations for (int n = 1; n < 35; ++n) { val *= x / TYPE(2 * n); if (sum.same(val * val)) return sum(); } return sum(); } static TYPE sqr(TYPE x) { return x * x; } public: Kaiser(TYPE a) : a(a) {} TYPE operator () (int n, int N) const { return i0(Const::Pi() * a * sqrt(TYPE(1) - sqr(TYPE(2 * n) / TYPE(N - 1) - TYPE(1)))) / i0(Const::Pi() * a); } }; }