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added bitwise stream container
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@ -27,3 +27,7 @@ Sometimes we need a sequence of ["random enough"](https://en.wikipedia.org/wiki/
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Here a [Pseudorandom number generator](https://en.wikipedia.org/wiki/Pseudorandom_number_generator) can help by prodiving a deterministic and thus repeatable sequence of numbers.
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[George Marsaglia](https://en.wikipedia.org/wiki/George_Marsaglia) discovered a class of simple and fast pseudorandom number generators, which he called [Xorshift](https://en.wikipedia.org/wiki/Xorshift).
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### [bitstream.hh](bitstream.hh)
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When dealing with unaligned and arbitrary-bit-sized elements in a data stream, the bitwise stream container might help avoiding some headaches.
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154
bitstream.hh
Normal file
154
bitstream.hh
Normal file
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@ -0,0 +1,154 @@
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/*
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Bitwise stream container
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Copyright 2018 Ahmet Inan <inan@aicodix.de>
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*/
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#ifndef BITSTREAM_HH
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#define BITSTREAM_HH
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namespace CODE {
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template <int SIZE>
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class Bitstream
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{
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public:
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static const int BITS = SIZE;
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static const int BYTES = (SIZE + 7) / 8;
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private:
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uint8_t buf_[BYTES];
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int pos_ = 0;
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public:
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void seek(int pos)
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{
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pos_ = pos;
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}
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int tell()
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{
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return pos_;
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}
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uint8_t *data()
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{
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return buf_;
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}
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void reset()
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{
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pos_ = 0;
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for (int i = 0; i < BYTES; ++i)
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buf_[i] = 0;
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}
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void putbit(bool b)
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{
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int bit = pos_ % 8;
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int byte = pos_ / 8;
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++pos_;
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uint8_t mask = 1 << bit;
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uint8_t tmp = ~mask & buf_[byte];
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buf_[byte] = tmp | b << bit;
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}
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bool getbit()
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{
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int bit = pos_ % 8;
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int byte = pos_ / 8;
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++pos_;
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return (buf_[byte] >> bit) & 1;
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}
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void putbyte(const uint8_t b)
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{
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int bit = pos_ % 8;
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int byte = pos_ / 8;
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pos_ += 8;
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if (bit) {
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uint8_t mask = (1 << bit) - 1;
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uint8_t lsb = mask & buf_[byte];
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buf_[byte++] = lsb | b << bit;
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uint8_t msb = ~mask & buf_[byte];
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buf_[byte] = msb | b >> (8 - bit);
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} else {
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buf_[byte] = b;
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}
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}
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uint8_t getbyte()
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{
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int bit = pos_ % 8;
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int byte = pos_ / 8;
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pos_ += 8;
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if (bit) {
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uint8_t lsb = buf_[byte++] >> bit;
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uint8_t msb = buf_[byte] << (8 - bit);
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return msb | lsb;
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}
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return buf_[byte];
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}
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void writebytes(const uint8_t *buf, int len)
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{
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int bit = pos_ % 8;
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int byte = pos_ / 8;
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pos_ += 8 * len;
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if (bit) {
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uint8_t mask = (1 << bit) - 1;
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for (int i = 0; i < len; ++i) {
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uint8_t lsb = mask & buf_[byte];
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buf_[byte++] = lsb | buf[i] << bit;
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uint8_t msb = ~mask & buf_[byte];
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buf_[byte] = msb | buf[i] >> (8 - bit);
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}
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} else {
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for (int i = 0; i < len; ++i)
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buf_[byte++] = buf[i];
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}
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}
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void readbytes(uint8_t *buf, int len)
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{
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int bit = pos_ % 8;
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int byte = pos_ / 8;
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pos_ += 8 * len;
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if (bit) {
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for (int i = 0; i < len; ++i) {
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uint8_t lsb = buf_[byte++] >> bit;
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uint8_t msb = buf_[byte] << (8 - bit);
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buf[i] = msb | lsb;
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}
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} else {
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for (int i = 0; i < len; ++i)
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buf[i] = buf_[byte++];
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}
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}
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template <typename TYPE>
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void writebits(TYPE b, int num)
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{
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for (int sum = 0; num;) {
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int bit = pos_ % 8;
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int byte = pos_ / 8;
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int copy = std::min(8 - bit, num);
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uint8_t mask = (1 << copy) - 1;
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uint8_t src = (mask & (b >> sum)) << bit;
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uint8_t dst = ~(mask << bit) & buf_[byte];
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buf_[byte++] = dst | src;
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pos_ += copy;
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num -= copy;
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sum += copy;
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}
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}
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template <typename TYPE>
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void readbits(TYPE *b, int num)
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{
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TYPE a = 0;
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for (int sum = 0; num;) {
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int bit = pos_ % 8;
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int byte = pos_ / 8;
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int copy = std::min(8 - bit, num);
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uint8_t mask = (1 << copy) - 1;
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TYPE tmp = mask & (buf_[byte++] >> bit);
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a |= tmp << sum;
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pos_ += copy;
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num -= copy;
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sum += copy;
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}
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*b = a;
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}
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};
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}
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#endif
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