# -*- coding: utf-8 -*- ################################################################################################## import logging import xbmc import xbmcvfs import artwork import downloadutils import read_embyserver as embyserver from utils import window, settings, dialog, language as lang, should_stop ################################################################################################## log = logging.getLogger("EMBY."+__name__) ################################################################################################## class Items(object): pdialog = None title = None count = 0 total = 0 def __init__(self): self.artwork = artwork.Artwork() self.emby = embyserver.Read_EmbyServer() self.do_url = downloadutils.DownloadUtils().downloadUrl self.should_stop = should_stop self.kodi_version = int(xbmc.getInfoLabel('System.BuildVersion')[:2]) self.direct_path = settings('useDirectPaths') == "1" self.content_msg = settings('newContent') == "true" @classmethod def path_validation(cls, path): # Verify if direct path is accessible or not if window('emby_pathverified') != "true" and not xbmcvfs.exists(path): if dialog(type_="yesno", heading="{emby}", line1="%s %s. %s" % (lang(33047), path, lang(33048))): window('emby_shouldStop', value="true") return False return True def content_pop(self, name): # It's possible for the time to be 0. It should be considered disabled in this case. if not self.pdialog and self.content_msg and self.new_time: dialog(type_="notification", heading="{emby}", message="%s %s" % (lang(33049), name), icon="{emby}", time=self.new_time, sound=False) def update_pdialog(self): if self.pdialog: percentage = int((float(self.count) / float(self.total))*100) self.pdialog.update(percentage, message=self.title) def add_all(self, item_type, items, view=None): if self.should_stop(): return False total = items['TotalRecordCount'] if 'TotalRecordCount' in items else len(items) items = items['Items'] if 'Items' in items else items if self.pdialog and view: self.pdialog.update(heading="Processing %s / %s items" % (view['name'], total)) process = self._get_func(item_type, "added") if view: process(items, total, view) else: process(items, total) def process_all(self, item_type, action, items, total=None, view=None): log.debug("Processing %s: %s", action, items) process = self._get_func(item_type, action) self.total = total or len(items) self.count = 0 for item in items: if self.should_stop(): return False if not process: continue self.title = item.get('Name', "unknown") self.update_pdialog() process(item) self.count += 1 def remove_all(self, item_type, items): log.debug("Processing removal: %s", items) process = self._get_func(item_type, "remove") for item in items: process(item) def added(self, items, total=None, update=True): # Generator for newly added content if update: self.total = total or len(items) self.count = 0 for item in items: if self.should_stop(): break self.title = item.get('Name', "unknown") yield item self.update_pdialog() if update: self.count += 1