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Fix for merge - part of 1.1.15
Report playstate change when it happens.
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@ -149,6 +149,8 @@ class WebSocketThread(threading.Thread):
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self.logMsg("Playback Seek : " + str(seekPositionTicks))
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self.logMsg("Playback Seek : " + str(seekPositionTicks))
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seekTime = (seekPositionTicks / 1000) / 10000
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seekTime = (seekPositionTicks / 1000) / 10000
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xbmc.Player().seekTime(seekTime)
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xbmc.Player().seekTime(seekTime)
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# Report playback
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WINDOW.setProperty('commandUpdate', 'true')
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elif(messageType != None and messageType == "UserDataChanged"):
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elif(messageType != None and messageType == "UserDataChanged"):
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# for now just do a full playcount sync
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# for now just do a full playcount sync
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