mirror of
https://github.com/jellyfin/jellyfin-kodi.git
synced 2025-06-18 14:16:13 +00:00
Centralized logging
This commit is contained in:
parent
f5404fa1c1
commit
7a0f69e014
9 changed files with 542 additions and 516 deletions
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@ -12,9 +12,9 @@ import xbmc
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import xbmcgui
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import xbmcvfs
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import utils
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import clientinfo
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import image_cache_thread
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from utils import Logging, window, settings, kodiSQL
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#################################################################################################
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@ -29,24 +29,25 @@ class Artwork():
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imageCacheThreads = []
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imageCacheLimitThreads = 0
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def __init__(self):
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global log
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log = Logging(self.__class__.__name__).log
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self.clientinfo = clientinfo.ClientInfo()
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self.addonName = self.clientinfo.getAddonName()
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self.enableTextureCache = utils.settings('enableTextureCache') == "true"
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self.imageCacheLimitThreads = int(utils.settings("imageCacheLimit"))
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self.enableTextureCache = settings('enableTextureCache') == "true"
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self.imageCacheLimitThreads = int(settings('imageCacheLimit'))
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self.imageCacheLimitThreads = int(self.imageCacheLimitThreads * 5)
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utils.logMsg("Using Image Cache Thread Count: " + str(self.imageCacheLimitThreads), 1)
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log("Using Image Cache Thread Count: %s" % self.imageCacheLimitThreads, 1)
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if not self.xbmc_port and self.enableTextureCache:
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self.setKodiWebServerDetails()
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self.userId = utils.window('emby_currUser')
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self.server = utils.window('emby_server%s' % self.userId)
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def logMsg(self, msg, lvl=1):
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className = self.__class__.__name__
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utils.logMsg("%s %s" % (self.addonName, className), msg, lvl)
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self.userId = window('emby_currUser')
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self.server = window('emby_server%s' % self.userId)
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def double_urlencode(self, text):
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@ -56,8 +57,8 @@ class Artwork():
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return text
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def single_urlencode(self, text):
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text = urllib.urlencode({'blahblahblah':text.encode("utf-8")}) #urlencode needs a utf- string
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# urlencode needs a utf- string
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text = urllib.urlencode({'blahblahblah':text.encode("utf-8")})
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text = text[13:]
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return text.decode("utf-8") #return the result again as unicode
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@ -167,102 +168,116 @@ class Artwork():
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def FullTextureCacheSync(self):
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# This method will sync all Kodi artwork to textures13.db
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# and cache them locally. This takes diskspace!
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dialog = xbmcgui.Dialog()
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if not xbmcgui.Dialog().yesno("Image Texture Cache", "Running the image cache process can take some time.", "Are you sure you want continue?"):
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if not dialog.yesno(
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heading="Image Texture Cache",
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line1=(
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"Running the image cache process can take some time. "
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"Are you sure you want continue?")):
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return
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self.logMsg("Doing Image Cache Sync", 1)
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log("Doing Image Cache Sync", 1)
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dialog = xbmcgui.DialogProgress()
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dialog.create("Emby for Kodi", "Image Cache Sync")
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pdialog = xbmcgui.DialogProgress()
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pdialog.create("Emby for Kodi", "Image Cache Sync")
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# ask to rest all existing or not
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if xbmcgui.Dialog().yesno("Image Texture Cache", "Reset all existing cache data first?", ""):
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self.logMsg("Resetting all cache data first", 1)
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if dialog.yesno("Image Texture Cache", "Reset all existing cache data first?"):
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log("Resetting all cache data first.", 1)
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# Remove all existing textures first
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path = xbmc.translatePath("special://thumbnails/").decode('utf-8')
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path = xbmc.translatePath('special://thumbnails/').decode('utf-8')
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if xbmcvfs.exists(path):
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allDirs, allFiles = xbmcvfs.listdir(path)
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for dir in allDirs:
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allDirs, allFiles = xbmcvfs.listdir(path+dir)
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for file in allFiles:
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if os.path.supports_unicode_filenames:
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xbmcvfs.delete(os.path.join(path+dir.decode('utf-8'),file.decode('utf-8')))
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path = os.path.join(path+dir.decode('utf-8'),file.decode('utf-8'))
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xbmcvfs.delete(path)
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else:
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xbmcvfs.delete(os.path.join(path.encode('utf-8')+dir,file))
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# remove all existing data from texture DB
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textureconnection = utils.kodiSQL('texture')
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texturecursor = textureconnection.cursor()
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texturecursor.execute('SELECT tbl_name FROM sqlite_master WHERE type="table"')
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rows = texturecursor.fetchall()
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connection = kodiSQL('texture')
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cursor = connection.cursor()
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cursor.execute('SELECT tbl_name FROM sqlite_master WHERE type="table"')
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rows = cursor.fetchall()
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for row in rows:
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tableName = row[0]
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if(tableName != "version"):
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texturecursor.execute("DELETE FROM " + tableName)
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textureconnection.commit()
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texturecursor.close()
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if tableName != "version":
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cursor.execute("DELETE FROM " + tableName)
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connection.commit()
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cursor.close()
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# Cache all entries in video DB
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connection = utils.kodiSQL('video')
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connection = kodiSQL('video')
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cursor = connection.cursor()
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cursor.execute("SELECT url FROM art WHERE media_type != 'actor'") # dont include actors
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result = cursor.fetchall()
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total = len(result)
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count = 1
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percentage = 0
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self.logMsg("Image cache sync about to process " + str(total) + " images", 1)
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for url in result:
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if dialog.iscanceled():
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break
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percentage = int((float(count) / float(total))*100)
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textMessage = str(count) + " of " + str(total) + " (" + str(len(self.imageCacheThreads)) + ")"
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dialog.update(percentage, "Updating Image Cache: " + textMessage)
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self.CacheTexture(url[0])
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count += 1
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log("Image cache sync about to process %s images" % total, 1)
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cursor.close()
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count = 0
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for url in result:
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if pdialog.iscanceled():
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break
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percentage = int((float(count) / float(total))*100)
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message = "%s of %s (%s)" % (count, total, self.imageCacheThreads)
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pdialog.update(percentage, "Updating Image Cache: %s" % message)
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self.cacheTexture(url[0])
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count += 1
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# Cache all entries in music DB
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connection = utils.kodiSQL('music')
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connection = kodiSQL('music')
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cursor = connection.cursor()
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cursor.execute("SELECT url FROM art")
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result = cursor.fetchall()
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total = len(result)
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count = 1
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percentage = 0
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self.logMsg("Image cache sync about to process " + str(total) + " images", 1)
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for url in result:
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if dialog.iscanceled():
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break
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percentage = int((float(count) / float(total))*100)
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textMessage = str(count) + " of " + str(total)
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dialog.update(percentage, "Updating Image Cache: " + textMessage)
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self.CacheTexture(url[0])
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count += 1
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log("Image cache sync about to process %s images" % total, 1)
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cursor.close()
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dialog.update(100, "Waiting for all threads to exit: " + str(len(self.imageCacheThreads)))
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self.logMsg("Waiting for all threads to exit", 1)
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while len(self.imageCacheThreads) > 0:
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count = 0
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for url in result:
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if pdialog.iscanceled():
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break
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percentage = int((float(count) / float(total))*100)
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message = "%s of %s" % (count, total)
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pdialog.update(percentage, "Updating Image Cache: %s" % message)
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self.cacheTexture(url[0])
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count += 1
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pdialog.update(100, "Waiting for all threads to exit: %s" % len(self.imageCacheThreads))
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log("Waiting for all threads to exit", 1)
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while len(self.imageCacheThreads):
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for thread in self.imageCacheThreads:
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if thread.isFinished:
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self.imageCacheThreads.remove(thread)
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dialog.update(100, "Waiting for all threads to exit: " + str(len(self.imageCacheThreads)))
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self.logMsg("Waiting for all threads to exit: " + str(len(self.imageCacheThreads)), 1)
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pdialog.update(100, "Waiting for all threads to exit: %s" % len(self.imageCacheThreads))
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log("Waiting for all threads to exit: %s" % len(self.imageCacheThreads), 1)
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xbmc.sleep(500)
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dialog.close()
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pdialog.close()
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def addWorkerImageCacheThread(self, urlToAdd):
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def addWorkerImageCacheThread(self, url):
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while(True):
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while True:
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# removed finished
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for thread in self.imageCacheThreads:
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if thread.isFinished:
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self.imageCacheThreads.remove(thread)
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# add a new thread or wait and retry if we hit our limit
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if(len(self.imageCacheThreads) < self.imageCacheLimitThreads):
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if len(self.imageCacheThreads) < self.imageCacheLimitThreads:
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newThread = image_cache_thread.image_cache_thread()
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newThread.setUrl(self.double_urlencode(urlToAdd))
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newThread.setHost(self.xbmc_host, self.xbmc_port)
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@ -271,23 +286,21 @@ class Artwork():
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self.imageCacheThreads.append(newThread)
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return
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else:
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self.logMsg("Waiting for empty queue spot: " + str(len(self.imageCacheThreads)), 2)
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log("Waiting for empty queue spot: %s" % len(self.imageCacheThreads), 2)
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xbmc.sleep(50)
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def CacheTexture(self, url):
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def cacheTexture(self, url):
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# Cache a single image url to the texture cache
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if url and self.enableTextureCache:
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self.logMsg("Processing: %s" % url, 2)
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log("Processing: %s" % url, 2)
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if(self.imageCacheLimitThreads == 0 or self.imageCacheLimitThreads == None):
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#Add image to texture cache by simply calling it at the http endpoint
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if not self.imageCacheLimitThreads:
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# Add image to texture cache by simply calling it at the http endpoint
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url = self.double_urlencode(url)
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try: # Extreme short timeouts so we will have a exception.
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response = requests.head(
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url=(
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"http://%s:%s/image/image://%s"
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url=("http://%s:%s/image/image://%s"
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% (self.xbmc_host, self.xbmc_port, url)),
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auth=(self.xbmc_username, self.xbmc_password),
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timeout=(0.01, 0.01))
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@ -298,7 +311,7 @@ class Artwork():
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self.addWorkerImageCacheThread(url)
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def addArtwork(self, artwork, kodiId, mediaType, cursor):
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def addArtwork(self, artwork, kodi_id, media_type, cursor):
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# Kodi conversion table
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kodiart = {
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@ -329,7 +342,7 @@ class Artwork():
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"AND media_type = ?",
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"AND type LIKE ?"
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))
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cursor.execute(query, (kodiId, mediaType, "fanart%",))
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cursor.execute(query, (kodi_id, media_type, "fanart%",))
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rows = cursor.fetchall()
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if len(rows) > backdropsNumber:
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@ -341,16 +354,16 @@ class Artwork():
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"AND media_type = ?",
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"AND type LIKE ?"
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))
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cursor.execute(query, (kodiId, mediaType, "fanart_",))
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cursor.execute(query, (kodi_id, media_type, "fanart_",))
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# Process backdrops and extra fanart
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index = ""
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for backdrop in backdrops:
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self.addOrUpdateArt(
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imageUrl=backdrop,
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kodiId=kodiId,
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mediaType=mediaType,
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imageType="%s%s" % ("fanart", index),
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image_url=backdrop,
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kodi_id=kodi_id,
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media_type=media_type,
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image_type="%s%s" % ("fanart", index),
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cursor=cursor)
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if backdropsNumber > 1:
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@ -363,24 +376,24 @@ class Artwork():
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# Primary art is processed as thumb and poster for Kodi.
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for artType in kodiart[art]:
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self.addOrUpdateArt(
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imageUrl=artwork[art],
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kodiId=kodiId,
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mediaType=mediaType,
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imageType=artType,
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image_url=artwork[art],
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kodi_id=kodi_id,
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media_type=media_type,
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image_type=artType,
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cursor=cursor)
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elif kodiart.get(art):
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# Process the rest artwork type that Kodi can use
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self.addOrUpdateArt(
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imageUrl=artwork[art],
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kodiId=kodiId,
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mediaType=mediaType,
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imageType=kodiart[art],
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image_url=artwork[art],
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kodi_id=kodi_id,
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media_type=media_type,
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image_type=kodiart[art],
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cursor=cursor)
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def addOrUpdateArt(self, imageUrl, kodiId, mediaType, imageType, cursor):
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def addOrUpdateArt(self, image_url, kodi_id, media_type, image_type, cursor):
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# Possible that the imageurl is an empty string
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if imageUrl:
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if image_url:
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cacheimage = False
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query = ' '.join((
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@ -391,13 +404,13 @@ class Artwork():
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"AND media_type = ?",
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"AND type = ?"
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))
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cursor.execute(query, (kodiId, mediaType, imageType,))
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cursor.execute(query, (kodi_id, media_type, image_type,))
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try: # Update the artwork
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url = cursor.fetchone()[0]
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except TypeError: # Add the artwork
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cacheimage = True
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self.logMsg("Adding Art Link for kodiId: %s (%s)" % (kodiId, imageUrl), 2)
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log("Adding Art Link for kodiId: %s (%s)" % (kodi_id, image_url), 2)
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query = (
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'''
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@ -406,21 +419,20 @@ class Artwork():
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VALUES (?, ?, ?, ?)
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'''
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)
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cursor.execute(query, (kodiId, mediaType, imageType, imageUrl))
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cursor.execute(query, (kodi_id, media_type, image_type, image_url))
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else: # Only cache artwork if it changed
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if url != imageUrl:
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if url != image_url:
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cacheimage = True
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# Only for the main backdrop, poster
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if (utils.window('emby_initialScan') != "true" and
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if (window('emby_initialScan') != "true" and
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imageType in ("fanart", "poster")):
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# Delete current entry before updating with the new one
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self.deleteCachedArtwork(url)
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self.logMsg(
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"Updating Art url for %s kodiId: %s (%s) -> (%s)"
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% (imageType, kodiId, url, imageUrl), 1)
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log("Updating Art url for %s kodiId: %s (%s) -> (%s)"
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% (image_type, kodi_id, url, image_url), 1)
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query = ' '.join((
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@ -430,13 +442,13 @@ class Artwork():
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"AND media_type = ?",
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"AND type = ?"
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))
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cursor.execute(query, (imageUrl, kodiId, mediaType, imageType))
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cursor.execute(query, (image_url, kodi_id, media_type, image_type))
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# Cache fanart and poster in Kodi texture cache
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if cacheimage and imageType in ("fanart", "poster"):
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self.CacheTexture(imageUrl)
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if cacheimage and image_type in ("fanart", "poster"):
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self.cacheTexture(image_url)
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def deleteArtwork(self, kodiid, mediatype, cursor):
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def deleteArtwork(self, kodi_id, media_type, cursor):
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query = ' '.join((
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@ -445,7 +457,7 @@ class Artwork():
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"WHERE media_id = ?",
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"AND media_type = ?"
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))
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cursor.execute(query, (kodiid, mediatype,))
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cursor.execute(query, (kodi_id, media_type,))
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rows = cursor.fetchall()
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for row in rows:
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@ -456,7 +468,7 @@ class Artwork():
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def deleteCachedArtwork(self, url):
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# Only necessary to remove and apply a new backdrop or poster
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connection = utils.kodiSQL('texture')
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connection = kodiSQL('texture')
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cursor = connection.cursor()
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try:
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@ -464,21 +476,21 @@ class Artwork():
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cachedurl = cursor.fetchone()[0]
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except TypeError:
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self.logMsg("Could not find cached url.", 1)
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log("Could not find cached url.", 1)
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except OperationalError:
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self.logMsg("Database is locked. Skip deletion process.", 1)
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log("Database is locked. Skip deletion process.", 1)
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else: # Delete thumbnail as well as the entry
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thumbnails = xbmc.translatePath("special://thumbnails/%s" % cachedurl).decode('utf-8')
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self.logMsg("Deleting cached thumbnail: %s" % thumbnails, 1)
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log("Deleting cached thumbnail: %s" % thumbnails, 1)
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xbmcvfs.delete(thumbnails)
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try:
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cursor.execute("DELETE FROM texture WHERE url = ?", (url,))
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connection.commit()
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except OperationalError:
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self.logMsg("Issue deleting url from cache. Skipping.", 2)
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log("Issue deleting url from cache. Skipping.", 2)
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finally:
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cursor.close()
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@ -501,26 +513,26 @@ class Artwork():
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return people
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def getUserArtwork(self, itemid, itemtype):
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def getUserArtwork(self, item_id, item_type):
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# Load user information set by UserClient
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image = ("%s/emby/Users/%s/Images/%s?Format=original"
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% (self.server, itemid, itemtype))
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||||
% (self.server, item_id, item_type))
|
||||
return image
|
||||
|
||||
def getAllArtwork(self, item, parentInfo=False):
|
||||
def getAllArtwork(self, item, parent_artwork=False):
|
||||
|
||||
itemid = item['Id']
|
||||
artworks = item['ImageTags']
|
||||
backdrops = item.get('BackdropImageTags',[])
|
||||
backdrops = item.get('BackdropImageTags', [])
|
||||
|
||||
maxHeight = 10000
|
||||
maxWidth = 10000
|
||||
customquery = ""
|
||||
|
||||
if utils.settings('compressArt') == "true":
|
||||
if settings('compressArt') == "true":
|
||||
customquery = "&Quality=90"
|
||||
|
||||
if utils.settings('enableCoverArt') == "false":
|
||||
if settings('enableCoverArt') == "false":
|
||||
customquery += "&EnableImageEnhancers=false"
|
||||
|
||||
allartworks = {
|
||||
|
@ -554,7 +566,7 @@ class Artwork():
|
|||
allartworks[art] = artwork
|
||||
|
||||
# Process parent items if the main item is missing artwork
|
||||
if parentInfo:
|
||||
if parent_artwork:
|
||||
|
||||
# Process parent backdrops
|
||||
if not allartworks['Backdrop']:
|
||||
|
@ -601,4 +613,4 @@ class Artwork():
|
|||
% (self.server, parentId, maxWidth, maxHeight, parentTag, customquery))
|
||||
allartworks['Primary'] = artwork
|
||||
|
||||
return allartworks
|
||||
return allartworks
|
Loading…
Add table
Add a link
Reference in a new issue