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Change logic for server online
Removed server offline from websocket. At least, until we can figure out why the websocket constantly disconnect from the server for some users.
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parent
3954c50329
commit
5f7f08079c
1 changed files with 10 additions and 12 deletions
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@ -310,13 +310,14 @@ class WebSocketThread(threading.Thread):
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WINDOW = self.WINDOW
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self.logMsg("Closed", 2)
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# Server is not online
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if WINDOW.getProperty("Server_online") == "true":
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'''if WINDOW.getProperty("Server_online") == "true":
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self.logMsg("Server is unreachable.", 1)
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WINDOW.setProperty("Server_online", "false")
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xbmcgui.Dialog().notification("Error connecting", "%s Server is unreachable." % self.addonName)
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xbmcgui.Dialog().notification("Error connecting", "%s Server is unreachable." % self.addonName)'''
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def on_open(self, ws):
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pass
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deviceId = ClientInformation().getMachineId()
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self.doUtils.postCapabilities(deviceId)
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def run(self):
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@ -346,17 +347,14 @@ class WebSocketThread(threading.Thread):
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self.client.on_open = self.on_open
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while not self.KodiMonitor.abortRequested():
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while self.keepRunning:
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if WINDOW.getProperty("Server_online") == "true":
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# Server came back online, repost capabilities
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self.doUtils.postCapabilities(deviceId)
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self.client.run_forever()
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if (self.keepRunning):
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if self.keepRunning:
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self.logMsg("Client Needs To Restart", 2)
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if self.KodiMonitor.waitForAbort(5):
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break
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else: break
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self.logMsg("Thread Exited")
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self.logMsg("Thread Exited", 1)
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