mirror of
https://github.com/jellyfin/jellyfin-kodi.git
synced 2024-11-12 21:26:10 +00:00
Fix typo
This commit is contained in:
parent
49157bbbea
commit
48fbce2211
1 changed files with 36 additions and 40 deletions
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@ -14,7 +14,7 @@ import xbmcvfs
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import clientinfo
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import clientinfo
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import image_cache_thread
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import image_cache_thread
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from utils import Logging, window, settings, kodiSQL
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from utils import Logging, window, settings, language as lang, kodiSQL
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#################################################################################################
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#################################################################################################
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@ -165,25 +165,23 @@ class Artwork():
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except TypeError:
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except TypeError:
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pass
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pass
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def FullTextureCacheSync(self):
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def fullTextureCacheSync(self):
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# This method will sync all Kodi artwork to textures13.db
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# This method will sync all Kodi artwork to textures13.db
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# and cache them locally. This takes diskspace!
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# and cache them locally. This takes diskspace!
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dialog = xbmcgui.Dialog()
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dialog = xbmcgui.Dialog()
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if not dialog.yesno(
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if not dialog.yesno(
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heading="Image Texture Cache",
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heading=lang(29999),
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line1=(
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line1=lang(33042)):
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"Running the image cache process can take some time. "
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"Are you sure you want continue?")):
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return
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return
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log("Doing Image Cache Sync", 1)
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log("Doing Image Cache Sync", 1)
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pdialog = xbmcgui.DialogProgress()
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pdialog = xbmcgui.DialogProgress()
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pdialog.create("Emby for Kodi", "Image Cache Sync")
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pdialog.create(lang(29999), lang(33043))
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# ask to rest all existing or not
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# ask to rest all existing or not
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if dialog.yesno("Image Texture Cache", "Reset all existing cache data first?"):
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if dialog.yesno(lang(29999), lang(33044)):
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log("Resetting all cache data first.", 1)
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log("Resetting all cache data first.", 1)
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# Remove all existing textures first
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# Remove all existing textures first
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@ -228,11 +226,10 @@ class Artwork():
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percentage = int((float(count) / float(total))*100)
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percentage = int((float(count) / float(total))*100)
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message = "%s of %s (%s)" % (count, total, self.imageCacheThreads)
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message = "%s of %s (%s)" % (count, total, self.imageCacheThreads)
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pdialog.update(percentage, "Updating Image Cache: %s" % message)
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pdialog.update(percentage, "%s %s" % (lang(33045), message))
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self.cacheTexture(url[0])
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self.cacheTexture(url[0])
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count += 1
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count += 1
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# Cache all entries in music DB
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# Cache all entries in music DB
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connection = kodiSQL('music')
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connection = kodiSQL('music')
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cursor = connection.cursor()
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cursor = connection.cursor()
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@ -250,19 +247,18 @@ class Artwork():
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percentage = int((float(count) / float(total))*100)
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percentage = int((float(count) / float(total))*100)
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message = "%s of %s" % (count, total)
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message = "%s of %s" % (count, total)
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pdialog.update(percentage, "Updating Image Cache: %s" % message)
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pdialog.update(percentage, "%s %s" % (lang(33045), message))
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self.cacheTexture(url[0])
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self.cacheTexture(url[0])
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count += 1
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count += 1
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pdialog.update(100, "%s %s" % (lang(33046), len(self.imageCacheThreads)))
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pdialog.update(100, "Waiting for all threads to exit: %s" % len(self.imageCacheThreads))
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log("Waiting for all threads to exit", 1)
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log("Waiting for all threads to exit", 1)
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while len(self.imageCacheThreads):
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while len(self.imageCacheThreads):
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for thread in self.imageCacheThreads:
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for thread in self.imageCacheThreads:
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if thread.isFinished:
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if thread.isFinished:
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self.imageCacheThreads.remove(thread)
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self.imageCacheThreads.remove(thread)
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pdialog.update(100, "Waiting for all threads to exit: %s" % len(self.imageCacheThreads))
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pdialog.update(100, "%s %s" % (lang(33046), len(self.imageCacheThreads)))
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log("Waiting for all threads to exit: %s" % len(self.imageCacheThreads), 1)
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log("Waiting for all threads to exit: %s" % len(self.imageCacheThreads), 1)
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xbmc.sleep(500)
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xbmc.sleep(500)
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@ -311,7 +307,7 @@ class Artwork():
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self.addWorkerImageCacheThread(url)
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self.addWorkerImageCacheThread(url)
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def addArtwork(self, artwork, kodi_id, media_type, cursor):
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def addArtwork(self, artwork, kodiId, mediaType, cursor):
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# Kodi conversion table
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# Kodi conversion table
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kodiart = {
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kodiart = {
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@ -342,7 +338,7 @@ class Artwork():
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"AND media_type = ?",
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"AND media_type = ?",
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"AND type LIKE ?"
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"AND type LIKE ?"
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))
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))
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cursor.execute(query, (kodi_id, media_type, "fanart%",))
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cursor.execute(query, (kodiId, mediaType, "fanart%",))
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rows = cursor.fetchall()
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rows = cursor.fetchall()
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if len(rows) > backdropsNumber:
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if len(rows) > backdropsNumber:
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@ -354,15 +350,15 @@ class Artwork():
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"AND media_type = ?",
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"AND media_type = ?",
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"AND type LIKE ?"
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"AND type LIKE ?"
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))
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))
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cursor.execute(query, (kodi_id, media_type, "fanart_",))
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cursor.execute(query, (kodiId, mediaType, "fanart_",))
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# Process backdrops and extra fanart
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# Process backdrops and extra fanart
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index = ""
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index = ""
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for backdrop in backdrops:
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for backdrop in backdrops:
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self.addOrUpdateArt(
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self.addOrUpdateArt(
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image_url=backdrop,
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image_url=backdrop,
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kodi_id=kodi_id,
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kodi_id=kodiId,
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media_type=media_type,
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media_type=mediaType,
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image_type="%s%s" % ("fanart", index),
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image_type="%s%s" % ("fanart", index),
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cursor=cursor)
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cursor=cursor)
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@ -377,8 +373,8 @@ class Artwork():
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for artType in kodiart[art]:
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for artType in kodiart[art]:
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self.addOrUpdateArt(
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self.addOrUpdateArt(
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image_url=artwork[art],
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image_url=artwork[art],
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kodi_id=kodi_id,
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kodi_id=kodiId,
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media_type=media_type,
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media_type=mediaType,
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image_type=artType,
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image_type=artType,
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cursor=cursor)
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cursor=cursor)
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@ -386,14 +382,14 @@ class Artwork():
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# Process the rest artwork type that Kodi can use
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# Process the rest artwork type that Kodi can use
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self.addOrUpdateArt(
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self.addOrUpdateArt(
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image_url=artwork[art],
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image_url=artwork[art],
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kodi_id=kodi_id,
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kodi_id=kodiId,
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media_type=media_type,
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media_type=mediaType,
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image_type=kodiart[art],
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image_type=kodiart[art],
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cursor=cursor)
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cursor=cursor)
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def addOrUpdateArt(self, image_url, kodi_id, media_type, image_type, cursor):
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def addOrUpdateArt(self, imageUrl, kodiId, mediaType, imageType, cursor):
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# Possible that the imageurl is an empty string
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# Possible that the imageurl is an empty string
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if image_url:
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if imageUrl:
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cacheimage = False
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cacheimage = False
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query = ' '.join((
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query = ' '.join((
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@ -404,13 +400,13 @@ class Artwork():
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"AND media_type = ?",
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"AND media_type = ?",
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"AND type = ?"
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"AND type = ?"
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))
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))
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cursor.execute(query, (kodi_id, media_type, image_type,))
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cursor.execute(query, (kodiId, mediaType, imageType,))
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try: # Update the artwork
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try: # Update the artwork
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url = cursor.fetchone()[0]
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url = cursor.fetchone()[0]
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except TypeError: # Add the artwork
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except TypeError: # Add the artwork
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cacheimage = True
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cacheimage = True
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log("Adding Art Link for kodiId: %s (%s)" % (kodi_id, image_url), 2)
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log("Adding Art Link for kodiId: %s (%s)" % (kodiId, imageUrl), 2)
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query = (
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query = (
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'''
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'''
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@ -419,20 +415,20 @@ class Artwork():
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VALUES (?, ?, ?, ?)
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VALUES (?, ?, ?, ?)
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'''
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'''
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)
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)
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cursor.execute(query, (kodi_id, media_type, image_type, image_url))
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cursor.execute(query, (kodiId, mediaType, imageType, imageUrl))
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else: # Only cache artwork if it changed
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else: # Only cache artwork if it changed
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if url != image_url:
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if url != imageUrl:
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cacheimage = True
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cacheimage = True
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# Only for the main backdrop, poster
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# Only for the main backdrop, poster
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if (window('emby_initialScan') != "true" and
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if (window('emby_initialScan') != "true" and
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image_type in ("fanart", "poster")):
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imageType in ("fanart", "poster")):
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# Delete current entry before updating with the new one
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# Delete current entry before updating with the new one
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self.deleteCachedArtwork(url)
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self.deleteCachedArtwork(url)
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log("Updating Art url for %s kodiId: %s (%s) -> (%s)"
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log("Updating Art url for %s kodiId: %s (%s) -> (%s)"
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% (image_type, kodi_id, url, image_url), 1)
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% (imageType, kodiId, url, imageUrl), 1)
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query = ' '.join((
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query = ' '.join((
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@ -442,13 +438,13 @@ class Artwork():
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"AND media_type = ?",
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"AND media_type = ?",
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"AND type = ?"
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"AND type = ?"
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))
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))
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cursor.execute(query, (image_url, kodi_id, media_type, image_type))
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cursor.execute(query, (imageUrl, kodiId, mediaType, imageType))
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# Cache fanart and poster in Kodi texture cache
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# Cache fanart and poster in Kodi texture cache
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if cacheimage and image_type in ("fanart", "poster"):
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if cacheimage and imageType in ("fanart", "poster"):
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self.cacheTexture(image_url)
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self.cacheTexture(imageUrl)
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def deleteArtwork(self, kodi_id, media_type, cursor):
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def deleteArtwork(self, kodiId, mediaType, cursor):
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query = ' '.join((
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query = ' '.join((
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@ -457,13 +453,13 @@ class Artwork():
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"WHERE media_id = ?",
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"WHERE media_id = ?",
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"AND media_type = ?"
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"AND media_type = ?"
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))
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))
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cursor.execute(query, (kodi_id, media_type,))
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cursor.execute(query, (kodiId, mediaType,))
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rows = cursor.fetchall()
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rows = cursor.fetchall()
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for row in rows:
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for row in rows:
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url = row[0]
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url = row[0]
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imagetype = row[1]
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imageType = row[1]
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if imagetype in ("poster", "fanart"):
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if imageType in ("poster", "fanart"):
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self.deleteCachedArtwork(url)
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self.deleteCachedArtwork(url)
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def deleteCachedArtwork(self, url):
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def deleteCachedArtwork(self, url):
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@ -513,10 +509,10 @@ class Artwork():
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return people
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return people
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def getUserArtwork(self, item_id, item_type):
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def getUserArtwork(self, itemId, itemType):
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# Load user information set by UserClient
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# Load user information set by UserClient
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image = ("%s/emby/Users/%s/Images/%s?Format=original"
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image = ("%s/emby/Users/%s/Images/%s?Format=original"
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% (self.server, item_id, item_type))
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% (self.server, itemId, itemType))
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return image
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return image
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def getAllArtwork(self, item, parentInfo=False):
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def getAllArtwork(self, item, parentInfo=False):
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