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Fix unicode error once and for all
Turns out to keep a variable that's unicode and keep working with that variable as unicode, need to do unicode(variable). Reincoding using .encode('utf-8') is not the same!! Added extra logging for the future to help debug direct play.
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1 changed files with 5 additions and 1 deletions
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@ -313,11 +313,15 @@ class PlayUtils():
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path = result[u'Path']
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path = result[u'Path']
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# Verify the device has access to the direct path
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# Verify the device has access to the direct path
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if os.path.exists(path.encode('utf-8')) == True:
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if os.path.exists(unicode(path)) == True:
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# Local or Network path
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self.logMsg("Path exists.", 2)
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return True
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return True
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elif ":\\" not in path:
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elif ":\\" not in path:
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# Give benefit of the doubt for nfs protocol
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# Give benefit of the doubt for nfs protocol
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# Does not behave with os.path.exists
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# Does not behave with os.path.exists
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self.logMsg("Can't verify path. Still try direct play.", 2)
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return True
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return True
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else:
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else:
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self.logMsg("Path is detected as a Url. Try direct streaming.", 2)
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return False
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return False
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