add some checking arround starting a new thread, it looks like some systems are slow to release resources and need some time so give them that time.

This commit is contained in:
sfaulds 2016-11-14 12:24:07 +11:00
parent 631e6d5f13
commit 23522ac75e

View file

@ -251,12 +251,25 @@ class Artwork(object):
new_thread.set_host(self.xbmc_host, self.xbmc_port) new_thread.set_host(self.xbmc_host, self.xbmc_port)
new_thread.set_auth(self.xbmc_username, self.xbmc_password) new_thread.set_auth(self.xbmc_username, self.xbmc_password)
counter = 0
worked = False
while counter < 10:
try:
new_thread.start() new_thread.start()
worked = True
break
except:
counter = counter + 1
xbmc.sleep(1000)
if(worked):
self.image_cache_threads.append(new_thread) self.image_cache_threads.append(new_thread)
return return True
else:
return False
else: else:
log.info("Waiting for empty queue spot: %s", len(self.image_cache_threads)) log.info("Waiting for empty queue spot: %s", len(self.image_cache_threads))
xbmc.sleep(50) xbmc.sleep(100)
def cache_texture(self, url): def cache_texture(self, url):
# Cache a single image url to the texture cache # Cache a single image url to the texture cache