jellyfin-kodi/resources/lib/artwork.py

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# -*- coding: utf-8 -*-
#################################################################################################
import logging
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import os
import urllib
from sqlite3 import OperationalError
import xbmc
import xbmcgui
import xbmcvfs
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import requests
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import image_cache_thread
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from utils import window, settings, dialog, language as lang, kodiSQL, JSONRPC
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##################################################################################################
log = logging.getLogger("EMBY."+__name__)
##################################################################################################
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class Artwork(object):
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xbmc_host = 'localhost'
xbmc_port = None
xbmc_username = None
xbmc_password = None
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image_cache_threads = []
image_cache_limit = 0
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def __init__(self):
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self.enable_texture_cache = settings('enableTextureCache') == "true"
self.image_cache_limit = int(settings('imageCacheLimit')) * 5
log.info("image cache thread count: %s", self.image_cache_limit)
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if not self.xbmc_port and self.enable_texture_cache:
self._set_webserver_details()
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self.user_id = window('emby_currUser')
self.server = window('emby_server%s' % self.user_id)
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def _double_urlencode(self, text):
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text = self.single_urlencode(text)
text = self.single_urlencode(text)
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return text
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@classmethod
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def single_urlencode(cls, text):
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# urlencode needs a utf- string
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text = urllib.urlencode({'blahblahblah': text.encode('utf-8')})
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text = text[13:]
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return text.decode('utf-8') #return the result again as unicode
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def _set_webserver_details(self):
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# Get the Kodi webserver details - used to set the texture cache
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get_setting_value = JSONRPC('Settings.GetSettingValue')
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web_query = {
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"setting": "services.webserver"
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}
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result = get_setting_value.execute(web_query)
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try:
xbmc_webserver_enabled = result['result']['value']
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except (KeyError, TypeError):
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xbmc_webserver_enabled = False
if not xbmc_webserver_enabled:
# Enable the webserver, it is disabled
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set_setting_value = JSONRPC('Settings.SetSettingValue')
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web_port = {
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"setting": "services.webserverport",
"value": 8080
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}
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set_setting_value.execute(web_port)
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self.xbmc_port = 8080
web_user = {
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"setting": "services.webserver",
"value": True
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}
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set_setting_value.execute(web_user)
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self.xbmc_username = "kodi"
# Webserver already enabled
web_port = {
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"setting": "services.webserverport"
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}
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result = get_setting_value.execute(web_port)
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try:
self.xbmc_port = result['result']['value']
except (TypeError, KeyError):
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pass
web_user = {
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"setting": "services.webserverusername"
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}
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result = get_setting_value.execute(web_user)
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try:
self.xbmc_username = result['result']['value']
except TypeError:
pass
web_pass = {
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"setting": "services.webserverpassword"
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}
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result = get_setting_value.execute(web_pass)
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try:
self.xbmc_password = result['result']['value']
except TypeError:
pass
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def texture_cache_sync(self):
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# This method will sync all Kodi artwork to textures13.db
# and cache them locally. This takes diskspace!
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if not dialog(type_="yesno",
heading="{emby}",
line1=lang(33042)):
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return
log.info("Doing Image Cache Sync")
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pdialog = xbmcgui.DialogProgress()
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pdialog.create(lang(29999), lang(33043))
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# ask to rest all existing or not
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if dialog(type_="yesno", heading="{emby}", line1=lang(33044)):
log.info("Resetting all cache data first")
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self.delete_cache()
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# Cache all entries in video DB
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self._cache_all_video_entries(pdialog)
# Cache all entries in music DB
self._cache_all_music_entries(pdialog)
pdialog.update(100, "%s %s" % (lang(33046), len(self.image_cache_threads)))
log.info("Waiting for all threads to exit")
while len(self.image_cache_threads):
for thread in self.image_cache_threads:
if thread.is_finished:
self.image_cache_threads.remove(thread)
pdialog.update(100, "%s %s" % (lang(33046), len(self.image_cache_threads)))
log.info("Waiting for all threads to exit: %s", len(self.image_cache_threads))
xbmc.sleep(500)
pdialog.close()
def _cache_all_video_entries(self, pdialog):
conn = kodiSQL('video')
cursor = conn.cursor()
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cursor.execute("SELECT url FROM art WHERE media_type != 'actor'") # dont include actors
result = cursor.fetchall()
total = len(result)
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log.info("Image cache sync about to process %s images", total)
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cursor.close()
count = 0
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for url in result:
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if pdialog.iscanceled():
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break
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percentage = int((float(count) / float(total))*100)
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message = "%s of %s (%s)" % (count, total, len(self.image_cache_threads))
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pdialog.update(percentage, "%s %s" % (lang(33045), message))
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self.cache_texture(url[0])
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count += 1
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def _cache_all_music_entries(self, pdialog):
conn = kodiSQL('music')
cursor = conn.cursor()
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cursor.execute("SELECT url FROM art")
result = cursor.fetchall()
total = len(result)
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log.info("Image cache sync about to process %s images", total)
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cursor.close()
count = 0
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for url in result:
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if pdialog.iscanceled():
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break
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percentage = int((float(count) / float(total))*100)
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message = "%s of %s" % (count, total)
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pdialog.update(percentage, "%s %s" % (lang(33045), message))
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self.cache_texture(url[0])
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count += 1
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@classmethod
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def delete_cache(cls):
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# Remove all existing textures first
path = xbmc.translatePath('special://thumbnails/').decode('utf-8')
if xbmcvfs.exists(path):
dirs, ignore_files = xbmcvfs.listdir(path)
for directory in dirs:
ignore_dirs, files = xbmcvfs.listdir(path + directory)
for file_ in files:
if os.path.supports_unicode_filenames:
filename = os.path.join(path + directory.decode('utf-8'),
file_.decode('utf-8'))
else:
filename = os.path.join(path.encode('utf-8') + directory, file_)
xbmcvfs.delete(filename)
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log.debug("deleted: %s", filename)
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# remove all existing data from texture DB
conn = kodiSQL('texture')
cursor = conn.cursor()
cursor.execute('SELECT tbl_name FROM sqlite_master WHERE type="table"')
rows = cursor.fetchall()
for row in rows:
table_name = row[0]
if table_name != "version":
cursor.execute("DELETE FROM " + table_name)
conn.commit()
cursor.close()
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def _add_worker_image_thread(self, url):
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while True:
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# removed finished
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for thread in self.image_cache_threads:
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if thread.is_finished:
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self.image_cache_threads.remove(thread)
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# add a new thread or wait and retry if we hit our limit
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if len(self.image_cache_threads) < self.image_cache_limit:
new_thread = image_cache_thread.ImageCacheThread()
new_thread.set_url(self._double_urlencode(url))
new_thread.set_host(self.xbmc_host, self.xbmc_port)
new_thread.set_auth(self.xbmc_username, self.xbmc_password)
new_thread.start()
self.image_cache_threads.append(new_thread)
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return
else:
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log.info("Waiting for empty queue spot: %s", len(self.image_cache_threads))
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xbmc.sleep(50)
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def cache_texture(self, url):
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# Cache a single image url to the texture cache
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if url and self.enable_texture_cache:
log.debug("Processing: %s", url)
if not self.image_cache_limit:
url = self._double_urlencode(url)
try: # Add image to texture cache by simply calling it at the http endpoint
requests.head(url=("http://%s:%s/image/image://%s"
% (self.xbmc_host, self.xbmc_port, url)),
auth=(self.xbmc_username, self.xbmc_password),
timeout=(0.01, 0.01))
except Exception: # We don't need the result
pass
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else:
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self._add_worker_image_thread(url)
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def add_artwork(self, artwork, kodi_id, media_type, cursor):
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# Kodi conversion table
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kodi_artwork = {
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'Primary': ["thumb", "poster"],
'Banner': "banner",
'Logo': "clearlogo",
'Art': "clearart",
'Thumb': "landscape",
'Disc': "discart",
'Backdrop': "fanart",
'BoxRear': "poster"
}
# Artwork is a dictionary
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for artwork_type in artwork:
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if artwork_type == 'Backdrop':
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# Backdrop entry is a list
# Process extra fanart for artwork downloader (fanart, fanart1, fanart2...)
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backdrops = artwork[artwork_type]
backdrops_number = len(backdrops)
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query = ' '.join((
"SELECT url",
"FROM art",
"WHERE media_id = ?",
"AND media_type = ?",
"AND type LIKE ?"
))
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cursor.execute(query, (kodi_id, media_type, "fanart%",))
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rows = cursor.fetchall()
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if len(rows) > backdrops_number:
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# More backdrops in database. Delete extra fanart.
query = ' '.join((
"DELETE FROM art",
"WHERE media_id = ?",
"AND media_type = ?",
"AND type LIKE ?"
))
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cursor.execute(query, (kodi_id, media_type, "fanart_",))
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# Process backdrops and extra fanart
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for index, backdrop in enumerate(backdrops):
self.add_update_art(image_url=backdrop,
kodi_id=kodi_id,
media_type=media_type,
image_type=("fanart" if not index else "%s%s"
% ("fanart", index)),
cursor=cursor)
elif artwork_type == 'Primary':
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# Primary art is processed as thumb and poster for Kodi.
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for art_type in kodi_artwork[artwork_type]:
self.add_update_art(image_url=artwork[artwork_type],
kodi_id=kodi_id,
media_type=media_type,
image_type=art_type,
cursor=cursor)
elif artwork_type in kodi_artwork:
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# Process the rest artwork type that Kodi can use
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self.add_update_art(image_url=artwork[artwork_type],
kodi_id=kodi_id,
media_type=media_type,
image_type=kodi_artwork[artwork_type],
cursor=cursor)
def add_update_art(self, image_url, kodi_id, media_type, image_type, cursor):
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# Possible that the imageurl is an empty string
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if image_url:
cache_image = False
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query = ' '.join((
"SELECT url",
"FROM art",
"WHERE media_id = ?",
"AND media_type = ?",
"AND type = ?"
))
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cursor.execute(query, (kodi_id, media_type, image_type,))
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try: # Update the artwork
url = cursor.fetchone()[0]
except TypeError: # Add the artwork
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cache_image = True
log.debug("Adding Art Link for kodiId: %s (%s)", kodi_id, image_url)
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query = (
'''
INSERT INTO art(media_id, media_type, type, url)
VALUES (?, ?, ?, ?)
'''
)
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cursor.execute(query, (kodi_id, media_type, image_type, image_url))
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else: # Only cache artwork if it changed
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if url != image_url:
cache_image = True
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# Only for the main backdrop, poster
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if (window('emby_initialScan') != "true" and
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image_type in ("fanart", "poster")):
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# Delete current entry before updating with the new one
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self.delete_cached_artwork(url)
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log.info("Updating Art url for %s kodiId: %s (%s) -> (%s)",
image_type, kodi_id, url, image_url)
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query = ' '.join((
"UPDATE art",
"SET url = ?",
"WHERE media_id = ?",
"AND media_type = ?",
"AND type = ?"
))
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cursor.execute(query, (image_url, kodi_id, media_type, image_type))
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# Cache fanart and poster in Kodi texture cache
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if cache_image and image_type in ("fanart", "poster"):
self.cache_texture(image_url)
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def delete_artwork(self, kodi_id, media_type, cursor):
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query = ' '.join((
"SELECT url, type",
"FROM art",
"WHERE media_id = ?",
"AND media_type = ?"
))
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cursor.execute(query, (kodi_id, media_type,))
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rows = cursor.fetchall()
for row in rows:
url = row[0]
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image_type = row[1]
if image_type in ("poster", "fanart"):
self.delete_cached_artwork(url)
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@classmethod
def delete_cached_artwork(cls, url):
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# Only necessary to remove and apply a new backdrop or poster
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conn = kodiSQL('texture')
cursor = conn.cursor()
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try:
cursor.execute("SELECT cachedurl FROM texture WHERE url = ?", (url,))
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cached_url = cursor.fetchone()[0]
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except TypeError:
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log.info("Could not find cached url")
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except OperationalError:
log.info("Database is locked. Skip deletion process.")
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else: # Delete thumbnail as well as the entry
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thumbnails = xbmc.translatePath("special://thumbnails/%s" % cached_url).decode('utf-8')
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log.info("Deleting cached thumbnail: %s", thumbnails)
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xbmcvfs.delete(thumbnails)
try:
cursor.execute("DELETE FROM texture WHERE url = ?", (url,))
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conn.commit()
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except OperationalError:
log.debug("Issue deleting url from cache. Skipping.")
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finally:
cursor.close()
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def get_people_artwork(self, people):
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# append imageurl if existing
for person in people:
image = ""
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person_id = person['Id']
if "PrimaryImageTag" in person:
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image = (
"%s/emby/Items/%s/Images/Primary?"
"MaxWidth=400&MaxHeight=400&Index=0&Tag=%s"
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% (self.server, person_id, person['PrimaryImageTag']))
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person['imageurl'] = image
return people
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def get_user_artwork(self, item_id, item_type):
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# Load user information set by UserClient
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return "%s/emby/Users/%s/Images/%s?Format=original" % (self.server, item_id, item_type)
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def get_all_artwork(self, item, parent_info=False):
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item_id = item['Id']
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artworks = item['ImageTags']
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backdrops = item.get('BackdropImageTags', [])
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max_height = 10000
max_width = 10000
custom_query = ""
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if settings('compressArt') == "true":
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custom_query = "&Quality=90"
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if settings('enableCoverArt') == "false":
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custom_query += "&EnableImageEnhancers=false"
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all_artwork = {
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'Primary': "",
'Art': "",
'Banner': "",
'Logo': "",
'Thumb': "",
'Disc': "",
'Backdrop': []
}
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def get_backdrops(item_id, backdrops):
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for index, tag in enumerate(backdrops):
artwork = ("%s/emby/Items/%s/Images/Backdrop/%s?"
"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
% (self.server, item_id, index, max_width, max_height,
tag, custom_query))
all_artwork['Backdrop'].append(artwork)
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def get_artwork(item_id, type_, tag):
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artwork = ("%s/emby/Items/%s/Images/%s/0?"
"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
% (self.server, item_id, type_, max_width, max_height, tag, custom_query))
all_artwork[type_] = artwork
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# Process backdrops
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get_backdrops(item_id, backdrops)
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# Process the rest of the artwork
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for artwork in artworks:
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# Filter backcover
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if artwork != "BoxRear":
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get_artwork(item_id, artwork, artworks[artwork])
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# Process parent items if the main item is missing artwork
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if parent_info:
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# Process parent backdrops
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if not all_artwork['Backdrop']:
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if 'ParentBackdropItemId' in item:
# If there is a parent_id, go through the parent backdrop list
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get_backdrops(item['ParentBackdropItemId'], item['ParentBackdropImageTags'])
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# Process the rest of the artwork
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for parent_artwork in ('Logo', 'Art', 'Thumb'):
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if not all_artwork[parent_artwork]:
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if 'Parent%sItemId' % parent_artwork in item:
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get_artwork(item['Parent%sItemId' % parent_artwork], parent_artwork,
item['Parent%sImageTag' % parent_artwork])
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# Parent album works a bit differently
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if not all_artwork['Primary']:
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if 'AlbumId' in item and 'AlbumPrimaryImageTag' in item:
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get_artwork(item['AlbumId'], 'Primary', item['AlbumPrimaryImageTag'])
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return all_artwork